I am currently a freelance Digital Artist with a demonstrated history of working in game art, and the marketing/advertising industry.
I have 15 years of digital artist and team lead experience, much of this time with Unbnd and Dreamgate Studios as a Team Lead and Art Director. In this role, I worked with development teams to produce game art and interactive experiences for Australian and international clients. Some notable projects include interactive exhibits, Augmented Reality, and Virtual Reality projects for clients such as Pepsi, KFC, Volkswagen, Atlassian, and most recently Samsung and Nutella.
Along with a knowledge of Agile Scrum/Waterfall workflows and pipelines, I am also creatively skilled in Adobe Photoshop, 3D Modeling, and Gameplay. I have strong artistic and design skills, with a Cert 4 and an Advanced Diploma in Professional Game Development focused in Art in Games from the Academy of Interactive Entertainment (AIE) and a current security clearance.
In my spare time I like to paint 3D printed miniatures, cook, and tinker with smart home devices.